General Rules

  • Wear your mask at all time on the Battleground.
  • Utilize the Honor Organization; Call your hits. Cheating volition not be tolerated.
  • Do not blind fire. Y'all must exist able to encounter your target.
  • If you see someone cheating, do not contend in-game. Telephone call them out to a referee.
  • Practise not motion, bound over, or alter any obstacles.
  • When you are striking, call it out loud and walk to the respawn area with your arms up loftier.
  • Brand sure you've cleared your replica of any ammo and remove your magazine, put on your butt sock and switch your replica to safe when inbound the Deadzone.
  • Do not argue with other players. See a referee if you lot take a concern.
  • No physical contact.
  • No foul linguistic communication.
  • Semi-automatic merely when inside buildings.
  • Do not point lasers to a higher place the neck.
  • No sound devices such as sound grenades are permitted.
  • Close-toed shoes only.
  • Referees have the final say.

A. Field Protocol

one. Learn the rules as may be outlined by a Briefing Referee. Remember these rules and follow them. If there are unclear points then arroyo the Conference Referee, or whatever Referee for description.

2. Exist ready to play again as soon you lot are eliminated, or the game catamenia is over, whichever comes first.

3. Listen to all battlefield referees. Failure to reply to or obey the rules of the field can get y'all suspended and or banned from the battle field.

4. When in the safe surface area (Expressionless Zone) all airsoft weapons will be cleared of Bbs and magazines. Besides equally set to safe and have a butt sock on the butt to further ensure the safety of fellow players.

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B. Bones Rules of Play

1. Safety Get-go!
a. Real firearms and knives are prohibited in the field during game day.

b. All Airsoft weapons must display an orange muzzle tip and/or clear plastic structure as required by federal law. Orangish record will be supplied if needed.

c. Persons under the influence of drugs or booze will non be permitted to play and will exist required to get out the game location.

2. No Facemask – No Play! All players, organizers or referee’s, and observers are required to wear full-face masks while within the active battleground.

iii. All players volition be discipline to the post-obit:
a. Personal Condom Equipment Bank check – Facemask required; elbow and/or human knee pads are optional. Players should wear loose fitting clothing, long sleeves, pants and closed shoes

b. Magazine and Ammunition Cheque – Maximum allowable BB weight is .20 grams-.30 grams. No metallic Bulletin board system.

c. Muzzle Velocity Cheque â€" Allowable Guns must shoot at less than 400 fps. Any gun shooting over these standards must exist de-tuned to meet this requirement earlier being allowed for use in the playing field.

4. Showtime and Finish of Play.
a. No players are to burn their weapons within the safe zone and are merely permitted when instructed to test their airsoft weapon part in the battlefield with face protection on, as in the fashion of the role player playing in a game, to ensure safety of the individual and anyone else on the game field.

b. Start and end of play volition be indicated only by the game officials.
Once end of play has been sounded, all players must immediately remove whatever
magazines from their guns, signal the cage of the gun in a safety direction
clear the weapon and go along to prophylactic area. Before inbound the safety area, guns must be cleared, placed in rubber mode, and have the butt sock in place.

5. Players are NEVER to shoot opponents not wearing Facemask, but instead yell “EYES ON” as a warning and report the incident to the game organizers.

6. Those defenseless not following the prescribed safety measures are discipline to penalties by referees.

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C. Emptying!

1. A direct hitting on any function of the player's body constitutes a "kill" or elimination.
This includes hits on the person's clothing, headgear, and equipment attached to his/her body that would exist in the directly path or trajectory of the BB to the targets body. The only exception volition exist hits on the person's gun. If the player’s gun is hit, he/she may switch to a secondary weapon or participate by acting as an unarmed combatant. (Some scenario rules may utilise and/or alter elimination'due south to let for resurrections or player "injuries" according to the pre-game briefing.)

two. Ricochets will not be considered direct hits, intentional, or otherwise.
Penetrating shots are those passing through grass, bush, leaves, or sparse cloth used for comprehend. They are not considered ricochets fifty-fifty if their trajectories may exist somewhat deflected. Instead, they are to exist considered as straight hits if they make contact with the targets on the other side.

3. A hitting from a player's ain teammate, or "Friendly Fire", also counts equally elimination.

4. Hitting players are to confirm their emptying by shouting aloud the discussion(s) Expressionless or Hitting, and furthermore, should hold their weapon above their head and go on to the dead zone or respawn. Any player resuming play, or firing a weapon at an opponent while "Faking Elimination" will be considered cheating and exist removed from the game.

5. No Holding or Grappling!
a. Concrete contact between players is not permitted. This is to include excessive shooting of a role player and or a game Referee. If a thespian is caught shooting a referee on purpose or supposed accident, the offending histrion will be removed from game play.

b. Holding on to an opponent, his/her gun, or equipment (Grappling) is not allowed.

c. Exception, however, would be calorie-free taps on any part of the opponent's torso, gun, and/or equipment. Such activity will be considered as silent emptying or "Knife Kill" of a particular opponent.

6. Avoid Inflicting Unnecessary Hurting!
a. Point-blank shooting is discouraged. Players who encounter opponents at point-blank range (less than 10 anxiety away) must first need their opponentsGive up. The opponent may choose to not give up and attempt to escape, at which signal the role player is allowed to shoot at point-blank rangeSEMI Automobile ONLY.

b. Player should immediately stop shooting at opponents that accept signified elimination or surrender. eliminated players should make certain their elimination is fabricated conspicuously obvious to avoid getting shot further, or repeatedly.

7. Knives
a. Real knives are banned from SS AIRSOFT Airsoft Games. Exercise NOT bring them. You will exist asked to return them to your vehicle for the duration of the game.

b. Training Knives: Plastic and prophylactic training knives are allowed during games.
i. Pocketknife Kill: A knife kill is divers as making contact with an unsuspecting opponent using a training pocketknife ii second count.
ii. A player eliminated with a knife kill should remove themselves course the field only after released past the eliminating thespian. This allows the stealth player to move on or prepare for their side by side step.

8. Expressionless Men Tell No Tales!
a. Eliminated players must refrain from giving hints, clues, or instructions to other players, still agile in an on-going game, which may affect the effect of an engagement or a game – specially during a tournament or competition.

b. Referees and observers should likewise refrain from passing information, unless the game in progress is being run equally training or learning practice.

ix. No Time Out!
a. Once game is in play, no telephone call for a time out will be entertained except in cases of extreme emergency such as serious injury or dispute pertinent to game play.

b. Players, who cannot continue in the game for one reason or another must necessarily eliminate him or herself from the game. They should hold their gun above their caput and walk back to the prophylactic expanse.

c. Those who suffer from equipment breakup, shortage of ammunition and/or air supply, but desire to remain in the game, must necessarily remedy their situation without calling for fourth dimension out. The player must go out from the field in order to repair or re-supply, and then return dorsum in at their appropriate spawn point.

10. Referee Decision is Last!
Rightly or wrongly, the referees' phone call is final. His/her responsibility is to oversee the general conduct and rubber of the game, player adherence to the rules and smooth period of game action unhampered past time wasting arguments. Officially assigned referees will be wearing Orangish markings and Orangish cogitating vests, anybody else making field calls without the proper mark will be considered a casual observer. Observer calls may be given due consideration at the discretion of the referee(s) present.

11. Observe Proper Acquit At All Times!
a. Bear witness respect for all other players, referees, and other officials.

b. Foul linguistic communication is strictly forbidden. Repeated offences may lead to emptying from the current scenario or from the battlefield. SS AIRSOFT is a family environment and rude or inappropriate beliefs is not encouraged or permitted.

c. Respect and follow the rules, as outlined. These have been set downwards to give the all-time possible considerations for safety, realism, playability, and fairness to all players and observers.

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D. Rules of Engagement

i. Observe boundaries. Players institute exterior the field of play or in an area outside the condom parameters may be eliminated from the battlefield or removed from the rubber area and are subject to dismissal from the facility.

2. Barrier and Building Use
a. Players may only use on-field barriers and buildings from ground level. Climbing, on height of or through structures poses a safety chance and is forbidden.

b. Players may not enter unauthorized buildings or structures unless otherwise instructed to do and so by SS AIRSOFT staff.

c. When inside of a bunker or construction SEMI-Auto is only permitted equally to ensure the safety of the players on the battleground, as well as the employ of “SURRENDER” to ensure that the players on the field practice non receive excessive bodily harm.

3. Use of Communication Equipment is Immune
a. The use of radio/electronic communications equipment is allowed during the game.

b. Only active players in a game will be allowed to communicate with each other. Everyone found to be relaying strategic and tactical data to players inside the play field volition be considered a combatant and may be shot or eliminated. Observer spies will non be tolerated

4. The use of lasers is just permitted to be shining i.e. pointing on a player’southward torso everywhere only the face.
This rule is to include face mask so to make sure that a laser lite does not have the potential to harm a player’s eye(due south). If there is any dispute on this
rule the offending party volition be treated under the same rules as if they were cheating.

First is a formal alert, so second is removal from game, and on third offence
dismissal for the day from playing field.

=== Safe Zones ===
SS Airsoft has a safe zone (The Dead Zone) to retreat to for players who have been hit or who are not playing. It allows them to safely remove their full confront guard, take a break, a beverage, and of grade, reload.

Expressionless Zone Rules

  • Make sure your replica is cleared of BBs before yous enter the Deadzone
  • No magazines in yous replica
  • Your replica must have a barrel sock on.
  • Practice not point your replica at anyone.
  • You must exist in the tent by the time limit, if not you will have to wait until adjacent round
  • Keep your area organized and make clean
  • Secure your equipment
  • No running or horseplay
  • No throwing Bbs
  • Article of clothing your mask when entering the field
  • Listen to all battlefield referees
  • Failure to answer or obey the rules tin go you suspended and or banned from the battlefield
  • Have fun and be a good sport

What to Expect

>>Warning<<
This is not a game for the faint-hearted

If you accept tried paintball and loved information technology or you really love first-person shooter games, then this is probably going to be the best experience of your life.

The SS Airsoft Indoor Battlezone is a place to practice battlescenes, choose your favorite weapons and savor the REAL DEAL. Check out our airsoft games for an idea of the diverseness you can expect.

For outset timers, we require long sleeved wear and full length pants. Vesture clothes you don't mind getting muddy or scuffing up. Wear strong shoes – boots or running shoes are great as this is an active game.

Once you fall in dearest with Airsoft, as nosotros know you will, check out our retail shop for your own stylized gear.